So flippin extra, but I still like the idea of inviting a certain type of animal to imbue a place with its magic. I wonder if we could work that in.
Bird magic
Squirrel magic
Cat raccoon/turtle/rabbit/??? magic
Dog Fox/wolf magic
And maybe constructing something bigger like a shrine with the different flavors would make it feel like a bigger deal. You want to gate it somehow (not physically, but with game design). It'd require ongoing maintenance, either in offerings or some other work.
- sacrifice some of your seeds and construct
bird feeders
- buff to uncovering information
Squirrel magic
- sacrifice nuts/seeds, construct
squirrel feeders
- buff to resource gathering
- sacrifice meat, construct
a shelter
- buff to movement or toughness
- sacrifice meat, construct a
doghouse
- buff to social somehow
Actually would we want domesticated pets to be a separate thing? Because of course individual characters would want that. Yeah, that's a whole separate thing.
Also maybe you want a special person to take responsibility for the shrine. Whoever has those nature or animal proclivities.
No comments:
Post a Comment