Okayyyy, we're finally getting somewhere with the Lil Guys.
I ended up going back to a more Wildermyth-style face for them, and I do not know why, but apparently that's unlocked a compartment in my dry, oaken heart that lets me care about them.
We also pulled a trick where we choose three blurbs from a bank of "traits" in order to get ideas flowing about what might happen to these characters or what would make good arcs/goals for them. It's cheap, but it works sometimes. Like with these three sweetie pies. Rufey's backstory absolutely writes itself, and I now adore Harold and Regelle and want them to be totally fulfilled in life.
(This is good, because any motivation to create gameplay makes game development soooo much less tedious.)
Now off to work on clothes and try to give Rufey a big carnival-barker mustache because he clearly needs one.

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