January 9, 2026

Vegetation I

 

We'll have some background vegetation, some of which will be interactive and some of which might not. I hope it'll add some prettiness to the caverns/grottos/canyons. It seems possible to get vegetation and rocks feeling backgroundy enough that they don't visually obscure the figures.

The big trees will grow from saplings, is the idea. So that you don't just wipe all the majestic trees off the map.



I've got a couple sets for Nate to put in once he's ready, and we'll see how weird it looks and eventually figure out how you interact with these things. Or anything, really.

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